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CPU performance checked in CoD 5

Call of Duty 5 World at War: Benchmark review with 12 AMD and Intel CPUs

Author: Vötter, Sauter (Nov 14, 2008) - PCGH already checked the performance of current graphics cards in Call of Duty World at War. Now we tested twelve AMD and Intel CPUs in CoD 5.
Call of Duty 5 - World at War reviewed
Call of Duty 5 - World at War reviewed
Call of Duty 5 World at War - CPU benchmark review: System requirements
Call of Duty 5 World at War is, as already mentioned in our Call of Duty 5 World at War: Graphics cards benchmark review, based on the graphics engine of its predecessor Modern Warfare. For the sake of completeness: The CoD 5 system requirements.

• Operating system: Windows XP or Windows Vista
• Graphics card: Geforce 6600 GT or better / Radeon X1600 XT or better
• CPU: Pentium 4 3.0 GHz or Athlon 64 3200+
• RAM: 512 MiByte (XP) / 1,024 MiByte (Vista)
• Hard drive: 8 GiByte

Call of Duty 5 - World at War: Little Resistance
Call of Duty 5 - World at War: Little Resistance
Call of Duty 5 World at War - CPU benchmark review: Test procedure
For our benchmark we use the initial sequence of "Little Resistance", which stresses the CPU with calculations for A.I., water physics and smoke effects.

Before we ran our tests, we patched our Call of Duty to version 1.1. With the console command "com_maxfps 0" we removed the 91 fps frame limit.

Call of Duty 5 World at War - CPU benchmark review: Test system
• Graphics card: Geforce GTX 280 (602/1.296/1.107 MHz, 1.024 MiByte)
• Motherboard: Intel X48 / AMD 790FX
• RAM: 2 x 2.048 MiByte DDR-800

• Core 2 Extreme QX9650 (3,0 GHz, 12 MiByte L2-Cache)
• Core 2 Duo E8400 (3,0 GHz, 6 MiByte L2-Cache)
• Core 2 Quad Q6600 (2,4 GHz, 8 MiByte L2-Cache)
• Core 2 Duo E6850 (3,0 GHz, 4 MiByte L2-Cache)
• Core 2 Duo E6600 (2,4 GHz, 4 MiByte L2-Cache)
• Pentium Dualcore E2160 (1,8 GHz, 1 MiByte L2-Cache)

• Phenom X4 9950 (2,6 GHz, 2 MiByte L2/L3-Cache)
• Phenom X4 9650 (2,3 GHz, 2 MiByte L2/L3-Cache)
• Phenom X3 8650 (2,3 GHz, 1,5 MiByte L2-Cache, 2 MiByte L3-Cache)
• Athlon 64 X2 6400+ (3,0 GHz, 1 MiByte, 1 MiByte L2-Cache)
• Athlon 64 X2 5000+ (2,6 GHz, 512 KiByte L2-Cache)
• Athlon 64 4000+ (2,6 GHz, 512 KiByte L2-Cache)

Driver
• Geforce 180.43 Beta (A.I. default with VSync off)








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Comments (3)

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campdude Re: Call of Duty 5 World at War: Benchmark review with 12 AMD and Intel CPUs
Junior Member
29.11.2008 05:53
ouch... this game looks alot slower than Call of Duty 4.
I would like a comparison preformance between COD4 and COD5...
i have a near x2 5000 specs. and im getting pretty much 60+ fps in COD4. What did they do in COD5?
i use 1280x1024...... everything set to HIGHEST possible(even FSAA 4x and highest AF possible).


the GTX 280 is cpu limited the same with my system having a Radeon 4870.
one would expect them to be practically same preformance in COD4 and COD5?
Yapa Re: Call of Duty 5 World at War: Benchmark review with 12 AMD and Intel CPUs
Member
14.11.2008 16:24
Quote: (Originally Posted by MiLaCrOn)
Cool review. I would like to if a good CPU can improve the performance of a average GPU. Like if a QX9770 plus GF 8800GT is better than th 88GT plus a E6600 for example. Or would the GPU be too weak to to benefit from the better CPU?


All depends on the resolution, in a game like COD5 I think it would still help.... but the real point is that you dont want to be playing new games at less than 1680x1050, which in a lot of games is GPU bound... unless you run a SLI/CF setup you really dont need a super fast cpu imo.

Yapa
MiLaCrOn Re: Call of Duty 5 World at War: Benchmark review ...
Junior Member
14.11.2008 15:52
Cool review. I would like to if a good CPU can improve the performance of a average GPU. Like if a QX9770 plus GF 8800GT is better than th 88GT plus a E6600 for example. Or would the GPU be too weak to to benefit from the better CPU?

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